Scorbot simulator
StateMessageControl Lista de los miembros

Lista completa de los miembros de StateMessageControl, incluyendo todos los heredados:

AdjustContent(GameObject textMesh, GameObject content)StateMessageControlinlineprivate
Awake() (definido en StateMessageControl)StateMessageControlinlineprivate
CalculateHeight(GameObject textMesh)StateMessageControlinlineprivate
CalculatePosY(GameObject content, float height)StateMessageControlinlineprivate
contentLog (definido en StateMessageControl)StateMessageControlprivate
contentPositionLog (definido en StateMessageControl)StateMessageControlprivate
indexBlock (definido en StateMessageControl)StateMessageControlprivate
LINE_HEIGHT (definido en StateMessageControl)StateMessageControlprivate
MAX_MASSAGES (definido en StateMessageControl)StateMessageControlprivate
messageLog (definido en StateMessageControl)StateMessageControlprivate
messages (definido en StateMessageControl)StateMessageControlprivate
newBlock (definido en StateMessageControl)StateMessageControlprivate
NewBlock()StateMessageControlinline
positionCountLog (definido en StateMessageControl)StateMessageControlprivate
positionLog (definido en StateMessageControl)StateMessageControlprivate
positionSyncLog (definido en StateMessageControl)StateMessageControlprivate
stateOutput (definido en StateMessageControl)StateMessageControlprivate
stateOutputPanel (definido en StateMessageControl)StateMessageControlprivate
targetControl (definido en StateMessageControl)StateMessageControlprivate
UpdateCountData(int nSync, int nTotal)StateMessageControlinlineprivate
UpdateMessageLog()StateMessageControlinline
UpdatePositionLog()StateMessageControlinline
WriteMessage(string text, bool success)StateMessageControlinline