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Scorbot simulator
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Lista completa de los miembros de IK, incluyendo todos los heredados:
| AlgCDD(Articulation[] articulations, Transform D, Transform E, bool skipPitch=false) | IK | inlineprivate |
| art (definido en IK) | IK | private |
| artE (definido en IK) | IK | private |
| articulations (definido en IK) | IK | private |
| CalculateAngle(Vector3 end, Vector3 start, string plane) | IK | inlineprivate |
| CalculateTimeSpeed(Articulation[] startArt, List< Vector3 > endAngles) | IK | inlineprivate |
| CalculateTimeSpeedL(Vector3 startPoint, Vector3 endPoint, float speedMillimeter) | IK | inlineprivate |
| CCD(Articulation[] articulations, Transform D, Transform E, Articulation R) | IK | inlineprivate |
| CCDAlg(Transform D) | IK | inline |
| CCDAlg(Transform[] trajectory, bool speedDegrees=true) | IK | inline |
| CCDAlgMulti(Articulation[] articulations, Transform[] trayectory, Transform E, bool speedDegrees=false) | IK | inlineprivate |
| D (definido en IK) | IK | private |
| E (definido en IK) | IK | private |
| EPSILON (definido en IK) | IK | private |
| GetAngles() | IK | inline |
| GetAnglesFromCopy() | IK | inline |
| GetArticulations() | IK | inline |
| GetD() | IK | inline |
| GetE() | IK | inline |
| GetLocalPosition(Transform obj, Transform origin) | IK | inlineprivate |
| GetPosFromCounts(List< int > counts) | IK | inline |
| GetSpeed() | IK | inline |
| GetSpeedL() | IK | inline |
| Home(float duration=1f) | IK | inline |
| IKAlg(Articulation[] articulations, Transform D, Transform E, bool speedDegrees=true) | IK | inlineprivate |
| isProcessing (definido en IK) | IK | private |
| MAX_ITINERATIONS (definido en IK) | IK | private |
| Move(Transform target) | IK | inline |
| MoveCoroutive(Coroutine[] moves) | IK | inlineprivate |
| OnDrawGizmos() (definido en IK) | IK | inlineprivate |
| scorbotModel (definido en IK) | IK | private |
| SetAnglesCopyHome() | IK | inlineprivate |
| SetAnglesCopyZero() | IK | inlineprivate |
| SetD(Transform D) | IK | inline |
| SetSpeed(int speed) | IK | inline |
| SetSpeedL(int speed) | IK | inline |
| speedMillimeter (definido en IK) | IK | private |
| Start() (definido en IK) | IK | inlineprivate |
| TargetInRange(Transform D, bool skipPitch=false) | IK | inline |
| UpdateCopyEffector() | IK | inline |
1.8.15